/*
 * Copyright 2011 Katsunori Koyanagi
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 */

package
{
	import sweezy.core.agal.VertexShader;

	public class Test extends VertexShader
	{

		override protected function assemble():void
		{
			dp4(op, va0, vc(v0.x));
			dp4(op, va0, vc(v1.y));
			dp4(op, va0, vc(v2.z));
			dp4(op, va0, vc(v3.w));
			dp4(op, va0, vc(v4.x));
			dp4(op, va0, vc(v5.y));
			dp4(op, va0, vc(v6.z));
			dp4(op, va0, vc(v7.w));
			for (var i:int = 0; i < 200; i++)
			{
				dp4(op, va0, vc(v0.x, i));
			}
		}
	}
}
